Learning Bird Signs Deal with

Forward Motion EDU for

Global Sales Representation

Expanded international reach to include Middle East, Asia, Caribbean and Global Institutions

 

MONTREAL, June 19, 2014 — Learning Bird, an affordable online learning resource designed for K-12 student success, announced it has signed a contract with Forward Motion EDU for exclusive sales representation in the Middle East, Asia and the Caribbean.

“This agreement gives Learning Bird an expanded international reach for our product, and will help amplify learning worldwide while encouraging teachers to share lessons globally with multiple perspectives in mathematics, science and social studies,” said Michael Campbell, head of marketing and sales, Learning Bird.

Forward Motion EDU provides advisory, sales, marketing, and distribution solutions for education content and solution providers, and its focus for Learning Bird will be on some 6,400 international schools, local government and ministry of education solutions, and more. Curriculum for these schools includes Common Core, The International Baccalaureate, Cambridge Primary, and local curriculum.

“With the increased emphasis on self-directed learning, flipped classrooms, and differentiated learning, Learning Bird will provide a needed solution to the English-language international schools and beyond,” said Zac Colandrea, senior managing partner and founder, Forward Motion. “Learning Bird is a perfect fit in this environment.”

With Learning Bird’s innovative approach to learning, students can help drive their own success. Learning Bird is a web-based resource that makes it easy for students to access a personalized range of perspectives on any topic that are aligned to their curriculum, grade and textbook. Whether it’s to help with homework, study prep, or just plain better understanding, Learning Bird is the affordable, safe and easy way for families and schools to help boost grades and confidence.

For more information about Learning Bird, visit learningbird.com.

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About Learning Bird |learningbird.com

Learning Bird is an innovative online learning tool for K-12 student success, enabling students to learn their own way. Its proprietary learning algorithm matches digital lessons from teachers to the local curriculum, textbooks and the individual learning profile of each student. Learning Bird’s new cross-curriculum alignment engine allows students grades 7-12 to access a wider range of lesson perspectives in order to find that “A-ha” moment. When a lesson helps students understand, Learning Bird’s algorithm learns more about how they learn and also shares revenue directly with the teachers who added the lesson. With Learning Bird, students drive their own success, struggle less and understand more.

 

 

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PR with Panache! Announces Video Storytelling for Education Marketplace

Leading PR firm for education forms partnership with Capture Video, LLC

 

Minneapolis, MN (June 26, 2014) – If a picture is worth a thousand words, imagine how many words a video is worth!  PR with Panache!(PRP) leading PR firm and modern-day storytellers for the education marketplace understands the value of video in a PR campaign and they are thrilled to announce their partnership with Capture Video, LLC.

 

Both Minnesota-based companies are proud and excited to provide the service of video storytelling to the PR with Panache! client family as well as other companies in the Education marketplace.

 

PRP’s team of modern-day storytellers helps the innovators; entrepreneurs and champions working in education build strong public relations campaigns that include meaningful stories. Specializing in the education marketplace, PRP works with a broad range of clients that are looking to strategically and effectively communicate their story to the education marketplace.

 

Capture Video delivers full-service video production designed to target individual client audiences and to build brand awareness within the education market. Since 2002, the experienced team at Capture Video has helped schools and districts wield the powerful tool of video content to share their story in a professional, creative manner.

 

Through this strategic partnership, PR with Panache! will become the first PR firm in the education market to offer the competitive advantage of in-house video production and editing services to clients serving the education industry.

 

“PR with Panache! is extremely excited to expand the services that we offer to our client family and the education world in general,” said Sue Hanson, founder of PR with Panache! “In Capture Video we have found a talented team that shares our passion for education and values the importance of telling compelling, memorable stories.”

 

“As long time supporters of education, Capture Video is honored to partner with PR with Panache! Together, we will work to creatively capture each client’s story and share their message through the power of video,” said Jake Sturgis, founder of Capture Video. “If schools and companies aren’t telling their stories, then someone else is. With video we are able to craft powerful stories that resonate with specific audiences.”

To learn more about the partnership and how it can help you tell your story through video visit www.prwithpanache.com.

 

About PR with Panache!

panache (p nash’) n. [Fr.]. style; flair; verve; confidant; dashing!

PR with Panache! is a bold, fast-moving public relations and media marketing agency for the education marketplace with an international reputation for smart, entrepreneurial communications, content marketing, product publicity and brand awareness.

Our success is built on the achievements of our clients. The team consistently delivers explosive results because there is no one-size-fits-all program for our client base. We speak the right language as we expand client brands, support PR and marketing or launch new products with long-established media relationships…so our panache is polished!

For more information, please visit www.prwithpanache.com.

About Capture Video

Capture Video is more than a video production company. Capture Video specializes in telling stories and creating digital content that meets the needs of each client’s audience. Since 2002, they have helped businesses, schools and non-profits find compelling ways to share their stories through video. For more information, please visit www.capturevideo.com.

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Nervanix Announces Release of Nervanix ClarityÔ

Neuroscience innovator leading the way in “attention adaptivity” with new EEG device

 

Atlanta, GA (June 26, 2014) — Nervanix, a leading innovator in bringing practical applications of neuroscience to learning, announces the release of Nervanix Clarity. The new application monitors student attention levels as they study and guides them to revisit concepts or content areas where they lost focus.

Using a simple and safe EEG headset, Nervanix Clarity measures the attention levels of learners as they study and paces along with them as they navigate a page, watch a video, listen to a recording or interact with a digital manipulative. The device uses Bluetooth technology to stream the attention data it records to the Nervanix Clarity application.  Students can then use this information to adapt their study habits in order to effectively focus on material and improve their study sessions.

Teachers and parents can also gain instant access to students’ progress without having to wait for test scores and report cards to discover that a student was not engaged with the lessons and curriculum.

Founded by Adam L. Hall, a well-respected business leader and educational technology entrepreneur, Nervanix seeks to build “attention adaptive” applications to aid the education industry as it shifts from the traditional “one model serves all” approach to one that better serves each learner’s individual needs.  The company currently has a patent pending for this new category of learning and instruction, which they have aptly named “Attention Adaptivity.”

“Nervanix Clarity is the first in a long line of innovative solutions we’ve designed to apply the exciting advances in neuro-technology to instruction and learning,” said Hall. “This application will offer students a profoundly better study experience, allowing them to be more efficient and more effective with their time and energy – while at the same time offering teachers, administrators and parents better insight into the minds of their students.

Anyone interested in learning more about Nervanix Clarity may see a demonstration during the ISTE 2014 Conference in Atlanta, GA – June 28 to July 1.

About Nervanix

Nervanix is an exciting new company in the educational technology sector that applies recent groundbreaking advances in the field of neuroscience to instructional and learning models with the intent of improving the efficiency and effectiveness of instruction through optimized student engagement. To learn more about Nervanix, visit http://www.nervanix.com/.

 

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Corel® and Kivuto Introduce Teacher-Try-It Program at ISTE 2014: Free Corel Software for Teachers and Faculty

 

New Teacher-Try-It Program gives teachers downloads of Corel software applications, absolutely free

 

 

Ottawa, ON – June 26, 2014 – Corel and Kivuto Solutions Inc. announce the introduction of a new Teacher-Try-It Program at ISTE 2014. With the Teacher-Try-It Program, qualifying teachers and faculty members in the U.S. and Canada can download free Corel software direct from: onthehub.com/corel-teacher-try-it. Powered by Kivuto, the limited-time offer includes full licenses of the latest versions of CorelDRAW® Graphics Suite, CorelDRAW® Technical Suite, CorelCAD™, Corel® Painter® and Corel® PaintShop® Pro. Individual teachers can try hundreds of dollars of software on their own, absolutely free. Educators are invited to learn more about the program by visiting the Corel booth (#2442) at ISTE 2014 or the program site.

 

Offering powerful and easy-to-use software applications for graphics and photo editing, the new Teacher-Try-It Program delivers on Corel’s commitment to support the academic market and complements Corel’s flexible and affordable Education License Program. With products that are perfect for teaching fundamentals and setting students up for success, Corel makes it simple for educational institutions to choose its software with aggressive pricing, exclusive take-home rights, curriculum, video tutorials and more.

 

“We know that teachers are passionate about finding the software they need to help their kids succeed in today’s tech-driven world. With the new Teacher-Try-It Program, we’re making it easy for teachers to get hands-on with our software and choose the apps they need to drive students’ success in the classroom. We welcome teachers to check out the program and download their free software so they can fully experience the benefits Corel can deliver,” said Jon Riis, Corel’s VP of North American Licensing.

 

“We’re happy to be working with Corel to make the Teacher-Try-It Program a reality,” said Ryan Peatt, VP of Business Development at Kivuto. “The solution we designed for this program offers an exciting opportunity for teachers at all levels to find the right digital learning tools for their classrooms without committing to costly, lengthy contracts and convoluted licensing arrangements. It makes it easy for teachers to check out the features and benefits of the Corel software available, and download the applications to their desktop immediately.”

 

Corel introduced the Teacher-Try-It Program in response to increasing demand for its creative products with academic customers. With the recent announcement that Corel has been selected as the new creative software provider for design, print, media and web by the Midwestern Higher Education Compact (MHEC), Corel now provides an aggressive and affordable pricing agreement across 41 states. For more information please visit www.corel.com/mhec and www.corel.com/education.

 

Corel and Kivuto offer the Teacher-Try-It Program in the U.S. and Canada through On The Hub. To qualify, teachers and faculty must be active members of accredited academic institutions. Proof of academic affiliation is required upon registration.

 

To learn more about Corel software applications, please visit www.corel.com.

 

About Kivuto

 

Kivuto Solutions is the world’s leading provider of advanced digital distribution and management solutions that enable the secure delivery of digital goods to individuals, businesses and organizations anywhere in the world. Kivuto simplifies the process of delivering any digital good to any market under virtually any terms and conditions. Over 60,000 academic institutions and departments trust Kivuto to manage and distribute software to their students, faculty and staff. The company distributes software in 195 countries and supports 14 languages. www.kivuto.com.

 

About Corel

 

Corel is one of the world’s top software companies, boasting some of the industry’s best-known graphics, productivity and digital media products. We’ve built a reputation for giving customers more choice, and delivering solutions that are easy to learn and use. Our mission is simple: help people achieve new levels of creativity and productivity.

 

Corel’s product lines include CorelDRAW® Graphics Suite, Corel® Painter®, Corel® PaintShop® Pro, Corel® AfterShot™ Pro, Corel® VideoStudio®, Corel® WordPerfect® Office, Pinnacle Studio™, Roxio Creator®, Roxio® Toast® and WinZip®. For more information on Corel, please visit www.corel.com.

 

© 2014 Corel Corporation. All rights reserved. Corel, the Corel logo, the Corel balloon logo, AfterShot,  CorelCAD, CorelDRAW, Painter, PaintShop, Pinnacle, Pinnacle Studio, Roxio, Roxio Creator, Toast,  VideoStudio, WordPerfect and WinZip are trademarks or registered trademarks of Corel Corporation and/or its subsidiaries in Canada, the U.S. and elsewhere. All other trademarks mentioned herein are the property of their respective owners. Patents:www.corel.com/patent

 

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Naiku, Inc. Releases Latest Updates to Next Generation Classroom Assessment Software

Latest updates continue transformation of classroom assessment with standards based learning, common assessment, and metacognitive tools

(EDINA, MN) June 25, 2014 – Naiku, provider of award winning, next generation classroom assessment software, announced today a suite of new enhancements designed to help teachers accelerate student learning through better assessment.

Naiku‘s cloud-based software is used by schools and districts to quickly measure and track each student’s proficiency of standards in any subject and grade, and is used by individual teachers as well as by groups of teachers with common assessments. Using metacognitive tools of confidence, justification/journaling, and reflection, Naiku uniquely provides teachers with a ready means of enabling teacher-student interactive feedback as part of everyday assessment to help drive student achievement.

“Our latest release is in direct response to requests from our educator customers,” said Greg Wright, Chief Executive Officer for Naiku. “Teachers use Naiku to measure and track student performance by standard, and they appreciate how Naiku allows them to quickly accomplish this.  All of our latest enhancements are directly related to helping teachers easily accomplish their goals.”

Naiku’s latest release enhances support for standards-based grading, increases the number of reports immediately available to teachers and administrative staff, and expands item and test creation options.  One of the key features added at the request of customers was to provide for the direct transport of student proficiency level by standard to any gradebook, expanding upon the existing capability of direct transfer of test scores to any gradebook.

“Standards-based grading is popular with many of our school customers,” stated Naiku CEO, Greg Wright. “They have loved the ability to quickly measure and track student learning by any standard.  Now they can easily send the performance directly to the gradebook as well.”

About Naiku:

Naiku is devoted to improving K-12 learning by providing next generation classroom assessment solutions on an open, SaaS based platform. Naiku provides educators the ability to readily measure and monitor student progress using any web enabled device and engage students more deeply through unique teacher-student interactive feedback tools. Naiku allows educators to create, share, import and deliver standards aligned quizzes and tests in any subject area. With automated scoring and built-in reports, teachers can inform and differentiate their instruction and data can be shared across the school and district to enhance best practices. With Naiku, Better Assessment leads to Better Learning. For more information, visit www.naiku.net/.

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NEW COLLEGE AND CAREER READINESS SYSTEM FROM WIN LEARNING PROVIDES CAREER PLANNING, INSTRUCTION, AND SKILLS DEVELOPMENT TO PREPARE STUDENTS FOR LIFE AFTER HIGH SCHOOL

 

Web-based, tablet-friendly system provides the data and curriculum tools to prepare learners

 for college, technical school, military or the workplace

 

Kingston, TN – June 26, 2014 – The foremost authority on preparing learners for life after high school, WIN Learning, today announced the all-new WIN Career Readiness System. The new digital teaching and learning solution for college and career readiness preparation includes a single sign-on portal for instant access to all four of the award-winning program’s components, as well as scientifically-validated, embedded assessments powered by Kuder®, a WIN partner and leader in career guidance.  Click to Tweet.

 

“As we move deeper into the 21st century, the goal of education has to change to meet shifting demands and better prepare learners to be work ready, job ready, career ready and college ready,” said Dr. Teresa Chasteen, CEO and president of WIN Learning.  “Incorporating feedback from employers, educators and customers, our next generation offering is everything secondary and post secondary educators, workforce administrators and business/industry leaders need to provide the building blocks for college and career success.”

 

The first of the four WIN Learning system components is myStrategic Compass, a career exploration, planning and guidance tool that has been updated with new education planning features, including a class planning tool that maps required high school classes based on career interests; college and degree program profiles to support post-secondary education planning; and a searchable national scholarship and grant database. Additionally, new robust job search features include a resume builder, a cover letter builder and an e-portfolio that can be emailed directly to employers, as well as a reference bank plus sample and practice job applications. Users can also access job search and interviewing tips, and links to nationally recognized job search engines.

 

myStrategic Compass also includes three research-based, scientifically validated assessments powered by Kuder.  Designed to prompt learners to explore career pathways aligned with their interests, skills and work values, the program’s objective is to drive students to develop an education plan to support their future goals.

 

Next is the WIN College Readiness Courseware (CRC+), a new digital test prep curriculum that helps learners achieve foundational college readiness in Pre-Algebra, Algebra, Geometry, Reading and Writing/English. CRC+ includes five learning modules that provide students with practice and enable them to apply concepts commonly addressed in college placement exams.

 

Designed to link education directly to the needs of the economy, the WIN Career Readiness Coursewarehas updated instructional content that reinforces the relevance between foundational skills – in Applied Mathematics, Locating Information and Reading for Information – and emerging high-demand, high-wage jobs. Additionally, learners will have access to updated embedded placement test and posttest assessment items that are aligned with state and national career readiness standards.

 

“The instructional content and assessments will continue to be aligned to ACT WorkKeys®,” added Chasteen. “That means educators now have a system that can serve as a core instruction for WorkKeys, a supplemental curriculum for Common Core State Standards and as supplemental test prep for ACT, SAT, GED, TABE and other high-stakes assessments.”

 

The fourth component is WIN Soft Skills, which teaches employability and social skills including conveying professionalism, communicating effectively, promoting teamwork and collaboration, thinking critically, and problem solving.

 

With one-click access to any combination of the WIN instructional resources via a single URL, the WIN Career Readiness System also features new at-a-glance career readiness dashboard displays for all stakeholders — administrators, facilitators and learners.  Each offers new performance reports, new digital ebadges tracking content progress, new downloadable digital certificates rewarding content completion/mastery, centralized user management and WIN University, a comprehensive online library of implementation and professional development resources.

 

The WIN system is available for August 2014, and supports most conventional browsers and tablets, including the iPad®, Kindle Fire™ and Samsung™ Tablet.

 

For more information, visit www.winlearning.com or call 888-717-9461.

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Filament Games Takes First Place at Games Learning Society Conference

First GLS Showcase honors Reach for the Sun as top learning game.

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Filament Games is excited to be recognized as a leader in learning games by the showcase judges and our industry peers.

Madison, WI (PRWEB) June 26, 2014

Filament Games, developer of digital teaching games, was awarded first place in the inaugural Games Learning Society (GLS) Showcase for their immersive science game, Reach for the Sun. As a central event during the tenth GLS Conference, the showcase (previously Education Arcade) acknowledges the best learning games in the education technology industry.

Designed by Abby Friesen, Game Designer at Filament Games, Reach for the Sun allows users to experience life as a flower that must grow, breed and thrive across the four seasons. Students learn about plant anatomy and processes by balancing resources such as starch, water and nutrients in order to grow and reproduce. The game is designed for use in an inclusive science classroom by a diverse range of students, and is aligned to Next Generation Science Standards (NGSS) and Common Core State Standards (CCSS).

“Filament Games is excited to be recognized as a leader in learning games by the showcase judges and our industry peers,” said Dan White, Filament Games Executive Producer. “We are dedicated to creating games with play mechanics that facilitate meaningful learning experiences.”

The GLS conference provides a forum for game researchers, game designers and educators from around the world to share their findings and design efforts. This year the conference hosted the first GLS Showcase, which recognizes the top academic and industry professionals in games and game-based learning. Nominees were asked to present their games to a panel of judges who selected the top five games in the showcase. Conference attendees then voted on their favorite game from the five finalists. Based on the results of that vote, the judges made the final selections. More than 20 learning games were featured in the showcase, with Reach for the Sun taking home the top prize.

About Filament Games
Filament Games is a production studio that develops engaging teaching and learning games. The company’s games combine best practices in commercial game development with key concepts from the learning sciences, sparking inspiration through exploration and discovery. Filament Games works with teachers, parents and students to engineer authentic gameplay mechanics that assist educators with meeting Next Generation Science Standards, Common Core requirements, and specific learning objectives. For more information, visithttp://www.FilamentGames.com.

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PASCO® RELEASES NEW SPARKvue SCIENCE LEARNING APPLICATION: REAL-TIME DATA-SHARING AND CHROMEBOOK COMPATIBILITY AMONG THE NEW FEATURES

 

SPARKvue helps educators create science learning environments with real-time measurement, data visualization, collaboration, and analysis – anytime, anywhere.

 

Roseville, Calif. — June 26, 2014PASCO scientific, a leader in 21st century science education, announces the release of its new SPARKvue, the award-winning science learning application that combines rich content, data collection, visualization, analysis, and assessment into one seamless environment. With the new version, students and teachers can now easily share data and even collaborate on lab activities, all in real time.  Click to Tweet.

 

What’s more, the new SPARKvue is the only science solution that allows educators and students to connect sensors and collect data on the Chromebook™. SPARKvue also supports iPad® and Android™ tablets, netbooks, and Windows® and Mac® computers. The newest full-featured SPARKvue apps for iPad, Android, and Chromebook are now free and can be downloaded at the App Store, Google Play, or the Chrome Web Store.

 

“Almost every career field today is powerfully affected by scientific and technological advancements. Still, according to research, many young people do not envision a career in the fields of science, technology, engineering, and mathematics,” said Steven Korte, CEO of PASCO. “The new SPARKvue offers a global learning experience where science is engaging and makes use of relevant technology for students, using a variety of platforms and devices, now and well into the future.”

 

The latest SPARKvue includes assessment and journaling features, as well as access to 70+ free SPARKlabs®. The expanded framework also allows students to perform sensor data analysis – at school or home, with opportunities for student reflection using journal snapshots of work as well as written observations – all with the touch of a finger.

 

Teachers also have broader capabilities with the advanced SPARKlab authoring tools. With them, educators can design their own interactive lab activities and easily create customized assessment questions to test for student understanding, all in real time.

 

“To produce a new type of scientist — one who understands a broad range of disciplinary approaches, is able to ask creative questions, and is trained to answer those questions with a wide range of tools — requires a new pathway to science learning,” said Korte. “Today PASCO is changing the future of science education, just as it has been doing for the past 50 years. We can’t wait to put the SPARKvue application into the hands of current students who are destined to become the STEM professionals of tomorrow.”

 

ABOUT PASCO scientific

PASCO has been designing, developing, and supporting innovative teaching and learning solutions for K–12 and higher education since 1964. PASCO’s team of educators, scientists, educational researchers, engineers, and many others is committed to the advancement of STEM education around the world. Today teachers and students in more than 100 countries use PASCO solutions. For more information, visit www.pasco.com.

 

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PASCO is a trademark of PASCO scientific. SPARKvue and SPARKlab are registered trademarks of PASCO scientific. Mac and iPad are registered trademarks of Apple Computer, Inc. Windows is a registered trademark of Microsoft, Inc. Android, Chromebook, the Google Play store icon, and the Chrome Web Store icon are trademarks of Google, Inc. Bluetooth is a registered trademark of Bluetooth SIG. All other brands, products, or service names are or may be trademarks or service marks of and are used to identify products or services of their respective owners.

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Mimio Introduces MimioDisplay Touch Display And Upgrades MimioStudio Software And MimioMobile App To Expand Options For Collaborative Learning

 

Cambridge, MA – June 26, 2014 – In order to expand teachers’ ability to create leading-edge collaborative learning environments, Mimio is announcing one new product and two updates to its MimioClassroom™ family of interactive teaching technologies. The new offerings, scheduled to be unveiled at the ISTE 2014 conference, include the MimioDisplay™ LED touch display, the MimioStudio™ 12 classroom software, and the MimioMobile™ 3 mobile application. Beginning this fall, educators will be able to download the new versions from app stores and Mimio’s website, and current customers will have the opportunity to upgrade to these versions for free. The MimioDisplay touch display will be available for purchase immediately, and will begin shipping in early July.

 

“At Mimio, our number one objective is to push the envelope in anticipating what tools educators need to actively engage their students in learning and drive academic achievement to its highest level,” said Mimio President Manny Perez. “With our latest innovations, we are redesigning the classroom of tomorrow.”

 

MimioDisplay

This high-definition visual display eliminates the need for a separate interactive whiteboard, projector, and speakers. It further supports Mimio’s mission to increase student engagement and facilitate collaborative learning experiences, by giving multiple students the ability to work together interactively on the large LCD touchscreen.

 

The MimioDisplay touch display is available in 55”, 65”, 70”, and 84” models to accommodate each classroom’s needs and budget. The low-glare and low-friction glass surface makes the display easy to see from any angle, and provides a smooth touch experience. Styli and fingers can both be used on the surface, for quick and easy interactivity.

 

“The MimioDisplay takes classroom lessons to the next level,” said Jason Schmidt, an instructional technologist at Bennington School District 59 in Bennington, Neb. “The size and brightness of the touchscreen display let everyone see it from anywhere in the classroom – even with the lights on.”

 

Mimio has made the visual display a full-featured teaching solution with the inclusion of a MimioStudio classroom software license, so that educators can easily create and deliver lessons and activities on the display. Additionally, the MimioStudio software seamlessly integrates all MimioClassroom solutions, as well as the newly introduced MimioDisplay touch display and updated MimioMobile application for collaboration and assessment.

 

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Page Two – Mimio

 

The MimioDisplay touch display also comes with a power cord, VGA cable, USB cable, HDMI cable, stereo audio cable, remote, and two pens.

 

New Versions of MimioStudio and MimioMobile

The latest version of MimioStudio software includes an integrated Web browser that permits teachers to add a Web page directly to lessons and annotate on it. This new capacity allows teachers to easily take advantage of resources on the Internet and create more ‘in-the-moment,’ dynamic, and seamlessly integrated lessons.

 

The MimioStudio Collaborate feature now enables an unlimited number of mobile devices to connect in a classroom. As a result, the entire class can link a range of devices, such as Apple and Android tablets and smartphones equipped with the MimioMobile app, as well as the MimioPad™ wireless pen tablets.  This facilitates classroom-wide mobile learning. With a single MimioMobile annual license for a teacher’s classroom computer, every student with a device can interact with the classroom lessons.

 

Multiple student devices can work simultaneously on a MimioStudio activity, with individual collaboration “spaces” displayed at the front of the classroom. Material shown on the interactive whiteboard is replicated on the students’ mobile devices, so they can work in concert in small groups, or individually on their own devices.

 

These new versions of the MimioStudio software and the MimioMobile app now give educators an opportunity to experience the potential of mobile learning: users can connect up to three mobile devices via the MimioMobile app at no charge. The three mobile connections will be available as long as educators have an active MimioStudio hardware or software license.

 

“Mimio’s robust software and mobile app delivers a truly seamless, interactive experience to teachers and students,” said Rick Bigelow, Mimio CEO and Senior Vice President, Skyview Capital. “Now, every classroom with this innovative solution has the ability to connect all Apple and Android mobile devices using any interactive hardware platform – Mimio-branded or other manufacturers’. We are excited to get this into the hands of school districts around the world.”

 

About Mimio

Mimio is a global leader in interactive teaching technologies that offer a better way to learn and an empowering way to teach. A portfolio company of Skyview Capital, Mimio creates award-winning, innovative, and affordable hardware and software that increase teacher effectiveness and student engagement in K-12 classrooms. For more information, visit www.mimio.com. Follow Mimio on Twitter @MimioTechnology and “Like” us on our Facebook page at www.facebook.com/Mimio.Technology

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NEW COLLEGE AND CAREER READINESS SYSTEM FROM WIN LEARNING PROVIDES CAREER PLANNING, INSTRUCTION, AND SKILLS DEVELOPMENT TO PREPARE STUDENTS FOR LIFE AFTER HIGH SCHOOL

 

Web-based, tablet-friendly system provides the data and curriculum tools to prepare learners

 for college, technical school, military or the workplace

 

Kingston, TN – June 26, 2014 – The foremost authority on preparing learners for life after high school, WIN Learning, today announced the all-new WIN Career Readiness System. The new digital teaching and learning solution for college and career readiness preparation includes a single sign-on portal for instant access to all four of the award-winning program’s components, as well as scientifically-validated, embedded assessments powered by Kuder®, a WIN partner and leader in career guidance.  Click to Tweet.

 

“As we move deeper into the 21st century, the goal of education has to change to meet shifting demands and better prepare learners to be work ready, job ready, career ready and college ready,” said Dr. Teresa Chasteen, CEO and president of WIN Learning.  “Incorporating feedback from employers, educators and customers, our next generation offering is everything secondary and post secondary educators, workforce administrators and business/industry leaders need to provide the building blocks for college and career success.”

 

The first of the four WIN Learning system components is myStrategic Compass, a career exploration, planning and guidance tool that has been updated with new education planning features, including a class planning tool that maps required high school classes based on career interests; college and degree program profiles to support post-secondary education planning; and a searchable national scholarship and grant database. Additionally, new robust job search features include a resume builder, a cover letter builder and an e-portfolio that can be emailed directly to employers, as well as a reference bank plus sample and practice job applications. Users can also access job search and interviewing tips, and links to nationally recognized job search engines.

 

myStrategic Compass also includes three research-based, scientifically validated assessments powered by Kuder.  Designed to prompt learners to explore career pathways aligned with their interests, skills and work values, the program’s objective is to drive students to develop an education plan to support their future goals.

 

Next is the WIN College Readiness Courseware (CRC+), a new digital test prep curriculum that helps learners achieve foundational college readiness in Pre-Algebra, Algebra, Geometry, Reading and Writing/English. CRC+ includes five learning modules that provide students with practice and enable them to apply concepts commonly addressed in college placement exams.

 

Designed to link education directly to the needs of the economy, the WIN Career Readiness Coursewarehas updated instructional content that reinforces the relevance between foundational skills – in Applied Mathematics, Locating Information and Reading for Information – and emerging high-demand, high-wage jobs. Additionally, learners will have access to updated embedded placement test and posttest assessment items that are aligned with state and national career readiness standards.

 

“The instructional content and assessments will continue to be aligned to ACT WorkKeys®,” added Chasteen. “That means educators now have a system that can serve as a core instruction for WorkKeys, a supplemental curriculum for Common Core State Standards and as supplemental test prep for ACT, SAT, GED, TABE and other high-stakes assessments.”

 

The fourth component is WIN Soft Skills, which teaches employability and social skills including conveying professionalism, communicating effectively, promoting teamwork and collaboration, thinking critically, and problem solving.

 

With one-click access to any combination of the WIN instructional resources via a single URL, the WIN Career Readiness System also features new at-a-glance career readiness dashboard displays for all stakeholders — administrators, facilitators and learners.  Each offers new performance reports, new digital ebadges tracking content progress, new downloadable digital certificates rewarding content completion/mastery, centralized user management and WIN University, a comprehensive online library of implementation and professional development resources.

 

The WIN system is available for August 2014, and supports most conventional browsers and tablets, including the iPad®, Kindle Fire™ and Samsung™ Tablet.

 

For more information, visit www.winlearning.com or call 888-717-9461.

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